At Grove House we want pupils to develop the confidence to take risks, through drafting design concepts, modelling, and testing and to be reflective learners who evaluate their work and the work of others. Through our progressive curriculum, we aim to build an awareness of the impact of design and technology on our lives and encourage our pupils to become resourceful, enterprising citizens who will take their skills throughout their life.
Our Design and Technology curriculum inspires our children to create, experience, and participate in great arts and culture. It enables children to meet the end of key stage attainment targets in the National curriculum.
In Early Years we provide opportunities for pupils’ to work towards the Development matters statements and the Early Learning Goals.
The Design and technology National curriculum outlines the main stages of the design process: Each stage of the design process is underpinned by technical knowledge which encompasses the contextual, historical, and technical understanding required for each strand.
The National curriculum organises the Design and technology attainment targets under four subheadings:
At Grove House we use the Kapow scheme of learning. Our progression overview documents show the skills and knowledge that are taught within each year group and how these skills develop to ensure that attainment targets are securely met by the end of each key stage.
Design and Technology lessons incorporate a range of teaching strategies from independent tasks, paired and group work including practical hands-on, computer-based and inventive tasks. Every lesson is adapted to ensure that lessons can be accessed by all pupils and opportunities to stretch pupils’ learning are available when required. Children learn about innovative designers, architects, engineers and chefs, both from the past and those who exist today.